Publications scientifiques

Publications scientifiques

Meyer, S., Diard, J., Valdois, S. (2017). How do action video games improve reading performance? Theoretical framework and design principles of an educational software, based on visuo-attentional training. Symposium international sur la littératie à l’école (SILE 2017). Ajaccio, Corse, 26-27 juin 2017. [Site de la conférence] [Page de l’intervention]

Jouannaud, M.-P., Payre-Ficout, C. & Loiseau, M. (2017). LUCIOLE: a digital game to enhance oral comprehension skills for primary school learners. EUROCALL 2017. 23-26 août 2017, Southampton, UK. [Site web de la conférence]

E. Godde, G. Bailly, D. Escudero, M.-L. Bosse, M. Bianco, & C. Vilain (2017). Improving fluency of young readers: introducing a karaoke to learn how to breathe during a reading-while-listening task. SLaTE 2017. 25-26 Août 2017. [Site web de la conférence]

Godde E., G. Bailly, D. Escudero, M.-L. Bosse and E. Gillet-Perret (2017) Evaluation of Reading Performance of Primary School Children: Objective Measurements vs. Subjective Ratings. Workshop on Child Computer Interaction (WOCCI), ICMI 2017, Glasgow, Scotland: pp. 23-27. (HAL) [Site web de la conférence]

Gerbier, E., Bailly, G., Bosse, M.-L. (2018). Audio–visual synchronization in reading while listening to texts: Effects on visual behavior and verbal learning. Computer Speech & Language. 47, 74-92. [article]

Antzaka, A., Lallier, M., Meyer, S., Diard, J., Carreiras, M., & Valdois, S. (2017). Enhancing reading performance through action video games: the role of visual attention span. Nature, Scientific Reports, 7. [article]
Valdois, S. (2018). Attention visuelle et lecture: rôle de l’empan visuo-attentionnel. Sixième Congrès International de la SOFTAL: Grenoble, Minatec, 24-25 mai. [Diaporama en pdf] [Site de la conférence]
Valdois, S. (2018). The critical role of visual attention in reading acquisition. Sixth conference of the Association on Research in Neuroeducation: Paris, Sorbonne, 7-8 juin. [Site de la conférence]

Loiseau, M., Payre-Ficout, C., Jouannaud, M.-P., Soh, A., & Blavot, A. (2018). LUCIOLE, an English listening comprehension learning game for 6-9 year olds. CALICO 2018 — Connecting CALL’s past to its future, May 2018, Champaign-Urbana, United States. 2018. [Diaporama] [Site de la conférence]